Sick Defense: How to Foster an Affordable, Innovative Defense Industrial Base

Two fighter jets refueling while in the air. Image: Defence-Imagery/Pixabay.

This article was originally published by War on the Rocks on 19 March, 2015.

The U.S. defense industrial base provides America and its allies with the capabilities to deter, engage, and defeat adversaries decisively. This “arsenal for democracy” must be a source of technological advantage at a price tag the taxpayers can afford. A healthy U.S. defense enterprise has proven a decisive lever in America’s success in past conflicts and a critical tool to maintaining the peace. Yet the relative strength and vitality of our industrial base is at risk. The Department of Defense (DoD) has reacted with alarm at flagging research and development (R&D) across industry. This has motivated U.S. defense officials to increasingly reach out to commercial technology providers for solutions. However, as their recent visit to Silicon Valley demonstrated, not everyone is chomping at the bit to work with the Pentagon.

What Are the Ethical Implications of Emerging Tech?

Hal 9000, the intelligent computer of Stanley Kubrick’s 2001: A Space Odyssey. Image: OpenClips/Pixabay

This article was originally published by Agenda, a blog operated by the World Economic Forum, on 4 March, 2015.

In the past four decades, technology has fundamentally altered our lives: from the way we work, to how we communicate, to how we fight wars. These technologies have not been without controversy, and many have sparked intense debates, often polarized or embroiled in scientific ambiguities or dishonest demagoguery.

The debate on stem cells and embryo research, for example, has become a hot-button political issue, involving scientists, policy-makers, politicians and religious groups. Similarly, the discussions on genetically modified organisms (GMOs) have mobilized civil society, scientists and policy-makers in a wide debate on ethics and safety. The developments in genome-editing technologies are just one example that bio research and its impact on market goods are strongly dependent on social acceptance and cannot escape public debates of regulation and ethics. Moreover, requests for transparency are increasingly central to these debates, as shown by movements like Right to Know, which has repeatedly demanded the labelling of GMOs on food products.

Offset 3.0, or: How I Learned to Stop Worrying and Love Commercial Technology

F-35B Lightning II aircraft lands aboard the USS Wasp. Image: United States Navy/Wikimedia

This article was originally published by War on the Rocks on 17 November, 2014. It is part of the Beyond Offset series, a collaborative project between War on the Rocks and the Center for a New American Security that aims to build a community-of-interest that will address the challenges of maintaining America’s competitive edge in military technology and advance solutions.

America loves technology. As a nation, our cultural predilection for technical ingenuity has created the conditions for economic prosperity, scientific discovery, and military superiority. However, the worldwide proliferation of American free market ideas and liberalism (not to mention technology) has led to the emergence of an increasingly competitive global innovation landscape. According to the World Intellectual Property Organization, the U.S. represented just 26% of world total patents in 2012, down from 40% in 1999. During the same period, the number of patents filed in China increased by some 3,200 percent, growing to roughly 10% of world total patents today.

Emerging Technologies: Security and Regulatory Concerns

Image: jurvetson/Wikimedia

Scientific research is no stranger to the battlefield. Technological breakthroughs have often started off in military research labs or prompted by military funding. The trend caught momentum during the Cold War when the superpowers on both sides of the Iron Curtain delegated researchers and huge budgets to the development of technologies of war, space and ocean exploration.

Virtual Conflict as Cultural Catharsis: Re-fighting Vietnam 2.0

Online Game Call of Duty, courtesy of Movistar Campus Party México

This article was originally published by Strife on 12 June 2014.

Storytelling is a core part of how we communicate with each other, understand complex issues and come to terms with the world around us. The prevalence of so-called ‘talking therapies’ show that such processes are important in helping to overcome and move past negative events and experiences. The experience of 9/11 left long-lasting and deep collective and cultural damage on the US/Western collective psyches. The ‘War on Terror’ has been compared to what Vietnam was for Lyndon Johnson: ‘a vast, tragic distraction in which he must be seen to be winning, lest the domestic agenda he really cares about be derailed.’ Popular culture, in this case Western-developed video/computer games, have become a medium in which the cathartic and curative process of storytelling is taking place on a cultural level, to move past and overcome both of these ‘unfinished’ conflicts.

War and conflict have been staple thematic topics in games for decades, as far back as Space Invaders and Missile Command in the late 1970s. However, the games released after 9/11 show an interesting pattern indicating a marked swing in direction and focus. Between 2002 and 2005 there were two games released that were set during the first Gulf War (Conflict: Desert Storm I & II), at least nine games released set during the Vietnam War (Vietcong, Vietcong 2, Battlefield: Vietnam, Conflict: Vietnam, Shellshock: ‘Nam 67, Wings over Vietnam, Platoon, Men of Valor, Line of Sight: Vietnam) as well as many more set in the modern day in real or analogous Middle-Eastern theatres. One of the most stand-out titles from this period was America’s 10 Most Wanted, whose finale consists of the player fighting Osama Bin Laden in hand-to-hand combat, and subsequently bundling him into a helicopter that flies off into the sunset while the credits roll. From this period mainstream game development began to shift to reflect changing current events. From 2008 games in this thematic field have often adopted Private Military Contractors in both pro and antagonistic roles. after the details of Blackwater’s/Xe’s involvement in Iraq became wider public knowledge and a hot topic of the time.

The ability of popular culture to serve as a space for cultural catharsis and as a coping mechanism isn’t a new one; after the collective cultural trauma of Vietnam a similar process of mourning and understanding took place. The trajectory of tone and content in the ‘war is hell’ films from the 1970s such as Apocalypse Now and The Deer Hunter shifted dramatically to the restorative and cathartic films from the 1980s like Top Gun and Rambo. These films either painted the US military in a far more positive and victorious light or, in the case of Rambo, literally re-fighting Vietnam on-screen.